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Codechange: rename CargoID to CargoType and amend related variables/comments

This commit is contained in:
Rubidium
2025-01-22 18:08:59 +01:00
committed by rubidium42
parent d05cc2ef92
commit e894a5880c
129 changed files with 1009 additions and 1009 deletions

View File

@@ -66,7 +66,7 @@ bool IsValidImageIndex<VEH_TRAIN>(uint8_t image_index)
* @param cargo Cargo type to get multiplier for
* @return Cargo weight multiplier
*/
uint8_t FreightWagonMult(CargoID cargo)
uint8_t FreightWagonMult(CargoType cargo)
{
if (!CargoSpec::Get(cargo)->is_freight) return 1;
return _settings_game.vehicle.freight_trains;
@@ -649,7 +649,7 @@ static CommandCost CmdBuildRailWagon(DoCommandFlag flags, TileIndex tile, const
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
v->cargo_type = e->GetDefaultCargoType();
assert(IsValidCargoID(v->cargo_type));
assert(IsValidCargoType(v->cargo_type));
v->cargo_cap = rvi->capacity;
v->refit_cap = 0;
@@ -774,7 +774,7 @@ CommandCost CmdBuildRailVehicle(DoCommandFlag flags, TileIndex tile, const Engin
v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
v->spritenum = rvi->image_index;
v->cargo_type = e->GetDefaultCargoType();
assert(IsValidCargoID(v->cargo_type));
assert(IsValidCargoType(v->cargo_type));
v->cargo_cap = rvi->capacity;
v->refit_cap = 0;
v->last_station_visited = INVALID_STATION;