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Fix: File/directory titles not updated if language is changed. (#14542)

This commit is contained in:
Peter Nelson
2025-08-28 17:42:00 +01:00
committed by GitHub
parent 2978cfa5c9
commit e6323e6760
7 changed files with 23 additions and 20 deletions

View File

@@ -391,7 +391,7 @@ struct GenerateLandscapeWindow : public Window {
WidgetID widget_id{};
uint x = 0;
uint y = 0;
std::string name{};
EncodedString name{};
GenerateLandscapeWindowMode mode{};
GenerateLandscapeWindow(WindowDesc &desc, WindowNumber number = 0) : Window(desc)
@@ -467,7 +467,7 @@ struct GenerateLandscapeWindow : public Window {
}
return GetString(_sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
case WID_GL_HEIGHTMAP_NAME_TEXT: return this->name;
case WID_GL_HEIGHTMAP_NAME_TEXT: return this->name.GetDecodedString();
case WID_GL_RIVER_PULLDOWN: return GetString(_rivers[_settings_newgame.game_creation.amount_of_rivers]);
case WID_GL_SMOOTHNESS_PULLDOWN: return GetString(_smoothness[_settings_newgame.game_creation.tgen_smoothness]);
case WID_GL_VARIETY_PULLDOWN: return GetString(_variety[_settings_newgame.game_creation.variety]);