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Change: Draw boolean toggle as a slider widget.

This improves usability as the slider position indicates the state instead of a red/green colour change.
This commit is contained in:
Peter Nelson
2025-04-20 20:36:28 +01:00
committed by Peter Nelson
parent e3858e81dc
commit e3d2d68bd4
7 changed files with 16 additions and 11 deletions

View File

@@ -1870,15 +1870,20 @@ void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool cl
* Draw a toggle button.
* @param x the x position to draw
* @param y the y position to draw
* @param button_colour the colour of the button.
* @param background background colour.
* @param state true = lowered
* @param clickable is the button clickable?
*/
void DrawBoolButton(int x, int y, bool state, bool clickable)
void DrawBoolButton(int x, int y, Colours button_colour, Colours background, bool state, bool clickable)
{
static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1};
DrawFrameRect(r, _bool_ctabs[state][clickable], state ? FrameFlag::Lowered : FrameFlags{});
DrawFrameRect(r, state ? COLOUR_GREEN : background, state ? FrameFlags{FrameFlag::Lowered} : FrameFlags{FrameFlag::Lowered, FrameFlag::BorderOnly});
Rect button_rect = r.WithWidth(SETTING_BUTTON_WIDTH / 3, state ^ (_current_text_dir == TD_RTL));
DrawFrameRect(button_rect, button_colour, {});
if (!clickable) {
GfxFillRect(button_rect.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(button_colour, SHADE_DARKER), FILLRECT_CHECKER);
}
}
struct CustomCurrencyWindow : Window {