diff --git a/src/lang/english.txt b/src/lang/english.txt index c71eaaa9be..e7dbb2ebdb 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1062,7 +1062,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :Select the inte STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{RAW_STRING} ({NUM}% completed) STR_GAME_OPTIONS_FULLSCREEN :Fullscreen -STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :Check this box to play OpenTTD fullscreen mode +STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :Turn on to play OpenTTD fullscreen mode STR_GAME_OPTIONS_RESOLUTION :Screen resolution STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :Select the screen resolution to use @@ -1070,11 +1070,11 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :other STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM} STR_GAME_OPTIONS_VIDEO_ACCELERATION :Hardware acceleration -STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart +STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :Turn on to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}The setting will only take effect after a game restart STR_GAME_OPTIONS_VIDEO_VSYNC :VSync -STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :Check this box to v-sync the screen. A changed setting will only be applied upon game restart. Only works with hardware acceleration enabled +STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :Turn on to v-sync the screen. A changed setting will only be applied upon game restart. Only works with hardware acceleration enabled STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :Current driver: {RAW_STRING} @@ -1083,15 +1083,15 @@ STR_GAME_OPTIONS_INTERFACE :Interface STR_GAME_OPTIONS_GUI_SCALE_FRAME :Interface size STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :Drag slider to set interface size. Ctrl+Drag for continuous adjustment STR_GAME_OPTIONS_GUI_SCALE_AUTO :Auto-detect size -STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :Check this box to detect interface size automatically +STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :Turn on to detect interface size automatically STR_GAME_OPTIONS_GUI_SCALE_BEVELS :Scale bevels -STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :Check this box to scale bevels by interface size +STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :Turn on to scale bevels by interface size STR_GAME_OPTIONS_GUI_FONT_SPRITE :Use traditional sprite font -STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :Check this box if you prefer to use the traditional fixed-size sprite font +STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :Turn on if you prefer to use the traditional fixed-size sprite font STR_GAME_OPTIONS_GUI_FONT_AA :Anti-alias fonts -STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :Check this box to anti-alias resizable fonts +STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :Turn on to anti-alias resizable fonts STR_GAME_OPTIONS_GUI_SCALE_MARK :{DECIMAL}x