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Codechange: Turn AnimationTrigger enums into enum classes. (#14067)
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@@ -3025,7 +3025,7 @@ static void TrainEnterStation(Train *v, StationID station)
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v->BeginLoading();
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TriggerStationRandomisation(st, v->tile, StationRandomTrigger::VehicleArrives);
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TriggerStationAnimation(st, v->tile, SAT_TRAIN_ARRIVES);
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TriggerStationAnimation(st, v->tile, StationAnimationTrigger::VehicleArrives);
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}
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/* Check if the vehicle is compatible with the specified tile */
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