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Cleanup: Fix various spelling errors
This commit is contained in:
committed by
rubidium42
parent
4d0682d034
commit
d06b371254
@@ -256,7 +256,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta
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}
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}
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/* If we were transfering a map to this client, stop the savegame creation
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/* If we were transferring a map to this client, stop the savegame creation
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* process and queue the next client to receive the map. */
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if (this->status == STATUS_MAP) {
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/* Ensure the saving of the game is stopped too. */
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@@ -697,7 +697,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendChat(NetworkAction action,
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* Send a chat message from external source.
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* @param source Name of the source this message came from.
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* @param colour TextColour to use for the message.
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* @param user Name of the user who sent the messsage.
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* @param user Name of the user who sent the message.
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* @param msg The actual message.
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*/
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NetworkRecvStatus ServerNetworkGameSocketHandler::SendExternalChat(const std::string &source, TextColour colour, const std::string &user, const std::string &msg)
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@@ -1363,7 +1363,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
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* Send a chat message from external source.
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* @param source Name of the source this message came from.
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* @param colour TextColour to use for the message.
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* @param user Name of the user who sent the messsage.
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* @param user Name of the user who sent the message.
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* @param msg The actual message.
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*/
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void NetworkServerSendExternalChat(const std::string &source, TextColour colour, const std::string &user, const std::string &msg)
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@@ -1926,7 +1926,7 @@ void NetworkServerShowStatusToConsole()
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static const char * const stat_str[] = {
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"inactive",
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"authorizing",
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"identifing client",
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"identifying client",
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"checking NewGRFs",
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"authorized",
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"waiting",
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