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mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-19 02:12:37 +01:00

Codechange: Use vector for airport tile layouts. (#12607)

Simplify AirportSpec data by storing layout information together in a vector, instead of separate arrays.

This removes manual memory management and separate count members.

The default layouts will be copied instead of always referring to the originals.
This commit is contained in:
Peter Nelson
2024-05-02 12:37:54 +01:00
committed by GitHub
parent 65c9df49d9
commit cf96d49ced
8 changed files with 122 additions and 184 deletions

View File

@@ -277,7 +277,7 @@ public:
const AirportSpec *as = ac->GetSpec(_selected_airport_index);
if (as->IsAvailable()) {
/* Ensure the airport layout is valid. */
_selected_airport_layout = Clamp(_selected_airport_layout, 0, as->num_table - 1);
_selected_airport_layout = Clamp(_selected_airport_layout, 0, static_cast<uint8_t>(as->layouts.size() - 1));
selectFirstAirport = false;
this->UpdateSelectSize();
}
@@ -306,7 +306,7 @@ public:
StringID string = GetAirportTextCallback(as, _selected_airport_layout, CBID_AIRPORT_LAYOUT_NAME);
if (string != STR_UNDEFINED) {
SetDParam(0, string);
} else if (as->num_table > 1) {
} else if (as->layouts.size() > 1) {
SetDParam(0, STR_STATION_BUILD_AIRPORT_LAYOUT_NAME);
SetDParam(1, _selected_airport_layout + 1);
}
@@ -348,7 +348,7 @@ public:
for (int i = 0; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
for (uint8_t layout = 0; layout < as->num_table; layout++) {
for (uint8_t layout = 0; layout < static_cast<uint8_t>(as->layouts.size()); layout++) {
SpriteID sprite = GetCustomAirportSprite(as, layout);
if (sprite != 0) {
Dimension d = GetSpriteSize(sprite);
@@ -364,7 +364,7 @@ public:
for (int i = NEW_AIRPORT_OFFSET; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
for (uint8_t layout = 0; layout < as->num_table; layout++) {
for (uint8_t layout = 0; layout < static_cast<uint8_t>(as->layouts.size()); layout++) {
StringID string = GetAirportTextCallback(as, layout, CBID_AIRPORT_ADDITIONAL_TEXT);
if (string == STR_UNDEFINED) continue;
@@ -474,14 +474,14 @@ public:
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
int w = as->size_x;
int h = as->size_y;
Direction rotation = as->rotation[_selected_airport_layout];
Direction rotation = as->layouts[_selected_airport_layout].rotation;
if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
SetTileSelectSize(w, h);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
this->SetWidgetDisabledState(WID_AP_LAYOUT_DECREASE, _selected_airport_layout == 0);
this->SetWidgetDisabledState(WID_AP_LAYOUT_INCREASE, _selected_airport_layout + 1 >= as->num_table);
this->SetWidgetDisabledState(WID_AP_LAYOUT_INCREASE, _selected_airport_layout + 1U >= as->layouts.size());
int rad = _settings_game.station.modified_catchment ? as->catchment : (uint)CA_UNMODIFIED;
if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);