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Codechange: Return read-only span instead of vector from layout run functions.

This commit is contained in:
Peter Nelson
2024-06-01 22:32:36 +01:00
committed by Peter Nelson
parent 6bf214af6e
commit bbbf2b5282
5 changed files with 16 additions and 16 deletions

View File

@@ -49,10 +49,10 @@ public:
FallbackVisualRun(Font *font, const char32_t *chars, int glyph_count, int char_offset, int x);
const Font *GetFont() const override { return this->font; }
int GetGlyphCount() const override { return static_cast<int>(this->glyphs.size()); }
const std::vector<GlyphID> &GetGlyphs() const override { return this->glyphs; }
const std::vector<Point> &GetPositions() const override { return this->positions; }
std::span<const GlyphID> GetGlyphs() const override { return this->glyphs; }
std::span<const Point> GetPositions() const override { return this->positions; }
int GetLeading() const override { return this->GetFont()->fc->GetHeight(); }
const std::vector<int> &GetGlyphToCharMap() const override { return this->glyph_to_char; }
std::span<const int> GetGlyphToCharMap() const override { return this->glyph_to_char; }
};
/** A single line worth of VisualRuns. */