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Change: Draw info headers as shade of window colour instead of pixel colour. (#14123)

Use the normal or lightest colour gradient to pick a suitable colour, instead of an arbitrary pixel colour.

(Except for the NewGRF window's info panel, this happens to be the same colour.)
This commit is contained in:
Peter Nelson
2025-04-26 22:38:24 +01:00
committed by GitHub
parent 55fad9c78a
commit b87ce9c845
4 changed files with 8 additions and 8 deletions

View File

@@ -623,8 +623,8 @@ public:
tr.top += header_height;
/* Draw the right menu */
/* Create the nice grayish rectangle at the details top */
GfxFillRect(r.WithHeight(header_height).Shrink(WidgetDimensions::scaled.bevel), PC_DARK_BLUE);
/* Create the nice darker rectangle at the details top */
GfxFillRect(r.WithHeight(header_height).Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_LIGHT_BLUE, SHADE_NORMAL));
hr.top = DrawStringMultiLine(hr, header_msg, TC_FROMSTRING, SA_HOR_CENTER);
if (sel == nullptr) return;