mirror of
https://github.com/OpenTTD/OpenTTD
synced 2026-01-17 17:32:45 +01:00
Codechange: Silence warnings about intentionally unused parameters.
This commit is contained in:
@@ -18,7 +18,7 @@
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return ScriptObject::GetRandomizer().Next();
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}
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/* static */ SQInteger ScriptBase::RandItem(SQInteger unused_param)
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/* static */ SQInteger ScriptBase::RandItem(SQInteger)
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{
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return ScriptBase::Rand();
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}
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@@ -29,7 +29,7 @@
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return ScriptObject::GetRandomizer().Next(max);
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}
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/* static */ SQInteger ScriptBase::RandRangeItem(SQInteger unused_param, SQInteger max)
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/* static */ SQInteger ScriptBase::RandRangeItem(SQInteger, SQInteger max)
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{
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return ScriptBase::RandRange(max);
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}
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@@ -42,7 +42,7 @@
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return ScriptBase::RandRange(max) < out;
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}
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/* static */ bool ScriptBase::ChanceItem(SQInteger unused_param, SQInteger out, SQInteger max)
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/* static */ bool ScriptBase::ChanceItem(SQInteger, SQInteger out, SQInteger max)
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{
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return ScriptBase::Chance(out, max);
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}
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@@ -102,7 +102,7 @@ struct ScriptListWindow : public Window {
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SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
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{
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if (widget != WID_SCRL_LIST) return;
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@@ -184,7 +184,7 @@ struct ScriptListWindow : public Window {
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InvalidateWindowClassesData(WC_TEXTFILE);
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}
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void OnClick(Point pt, int widget, int click_count) override
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void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
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{
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switch (widget) {
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case WID_SCRL_LIST: { // Select one of the Scripts
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@@ -222,7 +222,7 @@ struct ScriptListWindow : public Window {
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
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this->Close();
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@@ -342,7 +342,7 @@ struct ScriptSettingsWindow : public Window {
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SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
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{
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if (widget != WID_SCRS_BACKGROUND) return;
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@@ -421,7 +421,7 @@ struct ScriptSettingsWindow : public Window {
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this->DrawWidgets();
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}
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void OnClick(Point pt, int widget, int click_count) override
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void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
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{
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switch (widget) {
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case WID_SCRS_BACKGROUND: {
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@@ -530,7 +530,7 @@ struct ScriptSettingsWindow : public Window {
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SetValue(index);
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}
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void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
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void OnDropdownClose(Point, int widget, int, bool) override
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{
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/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
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* the same dropdown button was clicked again, and then not open the dropdown again.
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@@ -557,7 +557,7 @@ struct ScriptSettingsWindow : public Window {
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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this->RebuildVisibleSettings();
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this->CloseChildWindows(WC_DROPDOWN_MENU);
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@@ -640,7 +640,7 @@ struct ScriptTextfileWindow : public TextfileWindow {
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}
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}
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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auto textfile = GetConfig(slot)->GetTextfile(file_type, slot);
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if (!textfile.has_value()) {
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@@ -788,7 +788,7 @@ struct ScriptDebugWindow : public Window {
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this->InvalidateData(-1);
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
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{
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if (widget == WID_SCRD_LOG_PANEL) {
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resize->height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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@@ -948,7 +948,7 @@ struct ScriptDebugWindow : public Window {
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this->last_vscroll_pos = this->vscroll->GetPosition();
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}
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void OnClick(Point pt, int widget, int click_count) override
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void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
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{
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/* Also called for hotkeys, so check for disabledness */
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if (this->IsWidgetDisabled(widget)) return;
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@@ -1032,7 +1032,7 @@ struct ScriptDebugWindow : public Window {
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* This is the company ID of the AI/GS which wrote a new log message, or -1 in other cases.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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/* If the log message is related to the active company tab, check the break string.
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* This needs to be done in gameloop-scope, so the AI is suspended immediately. */
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@@ -23,7 +23,7 @@
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#include "../safeguards.h"
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bool ScriptScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
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bool ScriptScanner::AddFile(const std::string &filename, size_t, const std::string &tar_filename)
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{
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this->main_script = filename;
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this->tar_file = tar_filename;
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@@ -161,7 +161,7 @@ struct ScriptFileChecksumCreator : FileScanner {
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ScriptFileChecksumCreator(Subdirectory dir) : dir(dir) {}
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/* Add the file and calculate the md5 sum. */
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virtual bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
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bool AddFile(const std::string &filename, size_t, const std::string &) override
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{
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Md5 checksum;
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uint8_t buffer[1024];
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@@ -131,7 +131,7 @@ namespace SQConvert {
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private:
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template <size_t... i>
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static int SQCall(void *instance, Tretval(*func)(Targs...), [[maybe_unused]] HSQUIRRELVM vm, std::index_sequence<i...>)
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static int SQCall(void *, Tretval(*func)(Targs...), [[maybe_unused]] HSQUIRRELVM vm, std::index_sequence<i...>)
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{
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if constexpr (std::is_void_v<Tretval>) {
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(*func)(
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@@ -180,7 +180,7 @@ namespace SQConvert {
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}
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template <size_t... i>
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static Tcls *SQConstruct(Tcls *, Tretval(Tcls:: *func)(Targs...), [[maybe_unused]] HSQUIRRELVM vm, std::index_sequence<i...>)
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static Tcls *SQConstruct(Tcls *, Tretval(Tcls:: *)(Targs...), [[maybe_unused]] HSQUIRRELVM vm, std::index_sequence<i...>)
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{
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Tcls *inst = new Tcls(
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Param<Targs>::Get(vm, 2 + i)...
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@@ -321,7 +321,7 @@ namespace SQConvert {
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* here as it has to be in the same scope as DefSQConstructorCallback.
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*/
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template <typename Tcls>
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static SQInteger DefSQDestructorCallback(SQUserPointer p, SQInteger size)
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static SQInteger DefSQDestructorCallback(SQUserPointer p, SQInteger)
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{
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/* Remove the real instance too */
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if (p != nullptr) ((Tcls *)p)->Release();
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