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https://github.com/OpenTTD/OpenTTD
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Codechange: add and use SetString over directly accessing widget_data
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@@ -126,7 +126,7 @@ private:
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this->bridges.Sort();
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/* Display the current sort variant */
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this->GetWidget<NWidgetCore>(WID_BBS_DROPDOWN_CRITERIA)->widget_data = BuildBridgeWindow::sorter_names[this->bridges.SortType()];
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this->GetWidget<NWidgetCore>(WID_BBS_DROPDOWN_CRITERIA)->SetString(BuildBridgeWindow::sorter_names[this->bridges.SortType()]);
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/* Set the modified widgets dirty */
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this->SetWidgetDirty(WID_BBS_DROPDOWN_CRITERIA);
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@@ -161,7 +161,7 @@ public:
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this->CreateNestedTree();
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this->vscroll = this->GetScrollbar(WID_BBS_SCROLLBAR);
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/* Change the data, or the caption of the gui. Set it to road or rail, accordingly. */
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this->GetWidget<NWidgetCore>(WID_BBS_CAPTION)->widget_data = (transport_type == TRANSPORT_ROAD) ? STR_SELECT_ROAD_BRIDGE_CAPTION : STR_SELECT_RAIL_BRIDGE_CAPTION;
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this->GetWidget<NWidgetCore>(WID_BBS_CAPTION)->SetString((transport_type == TRANSPORT_ROAD) ? STR_SELECT_ROAD_BRIDGE_CAPTION : STR_SELECT_RAIL_BRIDGE_CAPTION);
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this->FinishInitNested(transport_type); // Initializes 'this->icon_width'.
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this->parent = FindWindowById(WC_BUILD_TOOLBAR, transport_type);
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