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https://github.com/OpenTTD/OpenTTD
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(svn r16324) [0.7] -Backport from trunk:
- Fix: Desyncs due to the fact that depot searching with a maximum search depth simply does not work with YAPF's caches [FS#2900] (r16323) - Fix: Trains could get stuck in a depot when they wanted to go to the same depot again [FS#2873] (r16322) - Fix: In the scenario editor change the (starting) game year of the scenario, not the (starting) game year for new games/scenarios (r16321) - Fix: Loading of savegames created in revision between 0.3.5 and 0.3.6 caused crash (r16320) - Fix: [NoAI] Set the autorenew settings for new AI companies to the default values, not to 0 or the local settings (r16316) - Fix: [NewGRF] Allow accessing the house age when the house is not yet built (r16314) - Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS (r16311)
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@@ -784,8 +784,8 @@ static void ToolbarScenDateBackward(Window *w)
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w->HandleButtonClick(TBSE_DATEBACKWARD);
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w->SetDirty();
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_settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR);
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SetDate(ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
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_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR);
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SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
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}
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_left_button_clicked = false;
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}
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@@ -797,8 +797,8 @@ static void ToolbarScenDateForward(Window *w)
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w->HandleButtonClick(TBSE_DATEFORWARD);
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w->SetDirty();
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_settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR);
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SetDate(ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
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_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR);
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SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
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}
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_left_button_clicked = false;
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}
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@@ -1233,8 +1233,8 @@ public:
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virtual void OnPaint()
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{
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this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
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this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
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this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
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this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
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/* Draw brown-red toolbar bg. */
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GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB2);
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@@ -1242,7 +1242,7 @@ public:
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this->DrawWidgets();
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SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
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SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
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DrawStringCenteredTruncated(this->widget[TBSE_DATEBACKWARD].right, this->widget[TBSE_DATEFORWARD].left, 6, STR_00AF, TC_FROMSTRING);
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/* We hide this panel when the toolbar space gets too small */
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