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(svn r11684) -Codechange: split gfx.h in a type and functional header.
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@@ -19,6 +19,7 @@
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#include "player_face.h"
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#include "strings_func.h"
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#include "vehicle.h"
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#include "gfx_func.h"
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/** Change the player's face.
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* @param tile unused
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