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(svn r22650) [1.1] -Backport from trunk:
- Fix: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly [FS#4653] (r22618, r22617) - Fix: [NewGRF] If callback 33 returns a value out of range, no sound effect shall be played [FS#4656] (r22614) - Fix: Use rotated heightmap sizes for reporting scaling problems [FS#4663] (r22608) - Fix: No client error packet was sent to the admin bots [FS#4585] (r22384)
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@@ -240,6 +240,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta
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}
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}
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NetworkAdminClientError(this->client_id, NETWORK_ERROR_CONNECTION_LOST);
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DEBUG(net, 1, "Closed client connection %d", this->client_id);
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/* We just lost one client :( */
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