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(svn r22650) [1.1] -Backport from trunk:

- Fix: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly [FS#4653] (r22618, r22617)
- Fix: [NewGRF] If callback 33 returns a value out of range, no sound effect shall be played [FS#4656] (r22614)
- Fix: Use rotated heightmap sizes for reporting scaling problems [FS#4663] (r22608)
- Fix: No client error packet was sent to the admin bots [FS#4585] (r22384)
This commit is contained in:
rubidium
2011-07-10 20:17:56 +00:00
parent b5bad6aa19
commit a6750a145e
10 changed files with 71 additions and 37 deletions

View File

@@ -240,6 +240,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta
}
}
NetworkAdminClientError(this->client_id, NETWORK_ERROR_CONNECTION_LOST);
DEBUG(net, 1, "Closed client connection %d", this->client_id);
/* We just lost one client :( */