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Codechange: rename byte to uint8_t (#12308)
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@@ -28,7 +28,7 @@
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extern TileIndex _cur_tileloop_tile;
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extern uint16_t _disaster_delay;
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extern byte _trees_tick_ctr;
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extern uint8_t _trees_tick_ctr;
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/* Keep track of current game position */
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int _saved_scrollpos_x;
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@@ -76,7 +76,7 @@ void ResetViewportAfterLoadGame()
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MarkWholeScreenDirty();
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}
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byte _age_cargo_skip_counter; ///< Skip aging of cargo? Used before savegame version 162.
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uint8_t _age_cargo_skip_counter; ///< Skip aging of cargo? Used before savegame version 162.
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extern TimeoutTimer<TimerGameTick> _new_competitor_timeout;
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static const SaveLoad _date_desc[] = {
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