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mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-29 07:04:35 +01:00

Codechange: Make TileType enum an enum class.

This commit is contained in:
Cyprian Klimaszewski
2026-01-20 10:59:20 +01:00
committed by rubidium42
parent 7d34e09f94
commit 97f3e5b70f
94 changed files with 988 additions and 982 deletions

View File

@@ -49,7 +49,7 @@ static bool ChimneySmokeTick(EffectVehicle *v)
v->progress--;
} else {
TileIndex tile = TileVirtXY(v->x_pos, v->y_pos);
if (!IsTileType(tile, MP_INDUSTRY)) {
if (!IsTileType(tile, TileType::Industry)) {
delete v;
return false;
}
@@ -511,7 +511,7 @@ static bool BubbleTick(EffectVehicle *v)
if (_settings_client.sound.ambient) SndPlayVehicleFx(SND_31_BUBBLE_GENERATOR_SUCCESS, v);
tile = TileVirtXY(v->x_pos, v->y_pos);
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryGfx(tile) == GFX_BUBBLE_CATCHER) AddAnimatedTile(tile);
if (IsTileType(tile, TileType::Industry) && GetIndustryGfx(tile) == GFX_BUBBLE_CATCHER) AddAnimatedTile(tile);
}
v->animation_state = anim_state;