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Codechange: make EngineID an enum
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@@ -508,7 +508,7 @@ bool Engine::IsVariantHidden(CompanyID c) const
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*/
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void EngineOverrideManager::ResetToDefaultMapping()
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{
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EngineID id = 0;
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EngineID id = ENGINE_BEGIN;
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for (VehicleType type = VEH_TRAIN; type <= VEH_AIRCRAFT; type++) {
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auto &map = this->mappings[type];
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map.clear();
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