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Codechange: Add distinct type to hold pixel drawing colour. (#14457)
This is used for individual pixels as well as line drawing.
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@@ -1986,8 +1986,8 @@ struct CargoesField {
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static Dimension cargo_space;
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static Dimension cargo_stub;
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static const int INDUSTRY_LINE_COLOUR;
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static const int CARGO_LINE_COLOUR;
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static const PixelColour INDUSTRY_LINE_COLOUR;
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static const PixelColour CARGO_LINE_COLOUR;
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static int small_height, normal_height;
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static int cargo_field_width;
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@@ -2395,8 +2395,8 @@ int CargoesField::vert_inter_industry_space; ///< Amount of space between two in
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int CargoesField::blob_distance; ///< Distance of the industry legend colour from the edge of the industry box.
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const int CargoesField::INDUSTRY_LINE_COLOUR = PC_YELLOW; ///< Line colour of the industry type box.
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const int CargoesField::CARGO_LINE_COLOUR = PC_YELLOW; ///< Line colour around the cargo.
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const PixelColour CargoesField::INDUSTRY_LINE_COLOUR = PC_YELLOW; ///< Line colour of the industry type box.
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const PixelColour CargoesField::CARGO_LINE_COLOUR = PC_YELLOW; ///< Line colour around the cargo.
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/** A single row of #CargoesField. */
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struct CargoesRow {
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