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Codechange: Use EnumBitSet for pool types
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@@ -121,7 +121,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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}
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LinkGraphSchedule::Clear();
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PoolBase::Clean(PT_NORMAL);
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PoolBase::Clean(PoolType::Normal);
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RebuildStationKdtree();
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RebuildTownKdtree();
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