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Codechange: Use parameterised GetString for NetworkTextMessage
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@@ -1004,7 +1004,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_EXTERNAL_CHAT(P
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if (!IsValidConsoleColour(colour)) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
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NetworkTextMessage(NETWORK_ACTION_EXTERNAL_CHAT, colour, false, user, msg, 0, source);
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NetworkTextMessage(NETWORK_ACTION_EXTERNAL_CHAT, colour, false, user, msg, source);
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return NETWORK_RECV_STATUS_OKAY;
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}
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