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(svn r16741) [0.7] -Backport from trunk:
- Fix: When loading a savegame Engine::grffile might be left NULL in certain cases (dynamic_engines enabled, articulated vehicle with only wagon-override action3s) (r16737) - Fix: Show Close instead of Cancel when there is nothing to canel in the content downloading window [FS#2991] (r16732) - Fix: [NoAI] AIDepotList contained wrong tiles for hangars when st->xy != st->airport_tile (r16731) - Fix: The Join station window did not show all stations nearby in some cases (r16728) - Fix: Invalidate subsidies with invalid source or destination when converting older savegames (r16710) - Fix: The list of animated tiles could have duplicates (only for old savegames) and tiles that were not animated [FS#2994] (r16709)
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@@ -142,6 +142,10 @@ Industry::~Industry()
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if (GetIndustryIndex(tile_cur) == this->index) {
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/* MakeWaterKeepingClass() can also handle 'land' */
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MakeWaterKeepingClass(tile_cur, OWNER_NONE);
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/* MakeWaterKeepingClass() doesn't remove animation if the tiles
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* become watery, but be on the safe side an always remote it. */
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DeleteAnimatedTile(tile_cur);
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}
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} else if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
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DeleteOilRig(tile_cur);
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