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mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-23 04:04:09 +01:00

(svn r22597) [1.1] -Backport from trunk:

- Fix: Callback result for airport layout name was incorrectly used (r22496)
- Fix: Airport preview sprite can depend on the layout, so update the cached SpriteID when the layout changes (r22494)
- Fix: Engine IDs for coal and mail wagons were swapped in the TTO savegame conversion [FS#4622] (r22487)
- Fix: The caption of centered windows could be moved out of the main window and thus become inaccessible when resizing the main window (r22485, r22484)
This commit is contained in:
rubidium
2011-06-18 18:33:20 +00:00
parent 041714e538
commit 863d0e08e3
5 changed files with 17 additions and 31 deletions

View File

@@ -475,6 +475,8 @@ struct GameOptionsWindow : Window {
missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
this->GetWidget<NWidgetCore>(GOW_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
InitGRFTownGeneratorNames();
}
};