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(svn r13690) [0.6] -Backport from trunk:

- Fix: Bus/truck forgetting go-to-depot order when entering a non-drivethrough road stop [FS#2117] (r13664)
- Fix: Only the front of a RV would be considered when determining to what cargos a vehicle can be refitted instead of all cargos [FS#2109] (r13622)
- Fix: RVs continueing onto next DT station when they are build adjacent to them [FS#2040] (r13581)
This commit is contained in:
rubidium
2008-07-09 19:39:57 +00:00
parent fbbd7bef6d
commit 7da596b92d
4 changed files with 15 additions and 16 deletions

View File

@@ -1814,13 +1814,12 @@ again:
v->u.road.frame == RVC_DRIVE_THROUGH_STOP_FRAME))) {
RoadStop *rs = GetRoadStopByTile(v->tile, GetRoadStopType(v->tile));
Station* st = GetStationByTile(v->tile);
Station *st = GetStationByTile(v->tile);
/* Vehicle is at the stop position (at a bay) in a road stop.
* Note, if vehicle is loading/unloading it has already been handled,
* so if we get here the vehicle has just arrived or is just ready to leave. */
if (v->current_order.type != OT_LEAVESTATION &&
v->current_order.type != OT_GOTO_DEPOT) {
if (v->current_order.type != OT_LEAVESTATION) {
/* Vehicle has arrived at a bay in a road stop */
if (IsDriveThroughStopTile(v->tile)) {
@@ -1828,7 +1827,7 @@ again:
RoadStop::Type type = IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? RoadStop::BUS : RoadStop::TRUCK;
/* Check if next inline bay is free */
if (IsDriveThroughStopTile(next_tile) && (GetRoadStopType(next_tile) == type)) {
if (IsDriveThroughStopTile(next_tile) && (GetRoadStopType(next_tile) == type) && GetStationIndex(v->tile) == GetStationIndex(next_tile)) {
RoadStop *rs_n = GetRoadStopByTile(next_tile, type);
if (rs_n->IsFreeBay(HasBit(v->u.road.state, RVS_USING_SECOND_BAY))) {
@@ -1850,14 +1849,13 @@ again:
v->last_station_visited = GetStationIndex(v->tile);
RoadVehArrivesAt(v, st);
v->BeginLoading();
return false;
}
/* Vehicle is ready to leave a bay in a road stop */
if (v->current_order.type != OT_GOTO_DEPOT) {
if (IsDriveThroughStopTile(v->tile) || (v->current_order.type == OT_GOTO_STATION && v->current_order.dest == st->index)) {
RoadVehArrivesAt(v, st);
v->BeginLoading();
return false;
}
} else {
/* Vehicle is ready to leave a bay in a road stop */
if (rs->IsEntranceBusy()) {
/* Road stop entrance is busy, so wait as there is nowhere else to go */
v->cur_speed = 0;