From 7c855c69fa40a03530201cca3cb4784e3c326997 Mon Sep 17 00:00:00 2001 From: translators Date: Sat, 1 Nov 2025 04:37:15 +0000 Subject: [PATCH] Update: Translations from eints dutch: 11 changes by Afoklala --- src/lang/dutch.txt | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index 2fe998bbeb..ce787417e8 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -254,6 +254,7 @@ STR_UNITS_FORCE_SI :{DECIMAL}{NBSP} STR_UNITS_HEIGHT_IMPERIAL :{DECIMAL}{NBSP}ft STR_UNITS_HEIGHT_METRIC :{DECIMAL}{NBSP}m STR_UNITS_HEIGHT_SI :{DECIMAL}{NBSP}m +STR_UNITS_HEIGHT_GAMEUNITS :{DECIMAL}{NBSP}niveau{P "" s} # Time units used in string control characters STR_UNITS_DAYS :{COMMA}{NBSP}dag{P "" en} @@ -2162,6 +2163,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Wanneer hoogtes STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperiaal (ft) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metrisch (m) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m) +STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_GAMEUNITS :Speleenheden (niveaus) STR_CONFIG_SETTING_LOCALISATION :Lokalisatie STR_CONFIG_SETTING_GRAPHICS :Grafische elementen @@ -3471,6 +3473,8 @@ STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}Landscha STR_GENERATION_RIVER_GENERATION :{BLACK}Rivierplaatsing STR_GENERATION_CLEARING_TILES :{BLACK}Ontwikkeling van ruig en rotsachtig gebied STR_GENERATION_TOWN_GENERATION :{BLACK}Steden genereren +STR_GENERATION_LAND_INDUSTRY_GENERATION :{BLACK}Landindustrieontwikkeling +STR_GENERATION_WATER_INDUSTRY_GENERATION :{BLACK}Waterindustrieontwikkeling STR_GENERATION_OBJECT_GENERATION :{BLACK}Ontwikkeling van onverplaatsbare objecten STR_GENERATION_TREE_GENERATION :{BLACK}Bosplaatsing STR_GENERATION_SETTINGUP_GAME :{BLACK}Spel wordt geconfigureerd @@ -5268,6 +5272,13 @@ STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begin en STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... uiteinden van brug moeten beiden op land zijn STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... brug te lang STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Brug zou eindigen buiten de kaart +STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION :{WHITE}Brug is {HEIGHT} te laag voor station +STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP :{WHITE}Brug is {HEIGHT} te laag voor halte +STR_ERROR_BRIDGE_TOO_LOW_FOR_DOCK :{WHITE}Brug is {HEIGHT} te laag voor dok +STR_ERROR_BRIDGE_TOO_LOW_FOR_BUOY :{WHITE}Brug {HEIGHT} te laag voor boei +STR_ERROR_BRIDGE_TOO_LOW_FOR_RAIL_WAYPOINT :{WHITE}Brug {HEIGHT} te laag voor spoorroutepunt +STR_ERROR_BRIDGE_TOO_LOW_FOR_ROAD_WAYPOINT :{WHITE}Brug is {HEIGHT} te laag voor wegroutepunt +STR_ERROR_BRIDGE_TOO_LOW_FOR_LOCK :{WHITE}Brug is {HEIGHT} te laag voor sluis # Tunnel related errors STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan hier geen tunnel bouwen...