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https://github.com/OpenTTD/OpenTTD
synced 2026-01-17 01:12:39 +01:00
Codechange: use std::string without const as return
Otherwise some compilers, e.g. MSVC, do not pick up that these are temporaries and as such it will pass the temporaries to `const std::string &` instead of the wanted `std::string &&`
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@@ -32,11 +32,11 @@
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EnforceDeityMode(LEAGUE_TABLE_INVALID);
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EnforcePrecondition(LEAGUE_TABLE_INVALID, title != nullptr);
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const std::string &encoded_title = title->GetEncodedText();
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std::string encoded_title = title->GetEncodedText();
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EnforcePreconditionEncodedText(LEAGUE_TABLE_INVALID, encoded_title);
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const std::string &encoded_header = (header != nullptr ? header->GetEncodedText() : std::string{});
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const std::string &encoded_footer = (footer != nullptr ? footer->GetEncodedText() : std::string{});
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std::string encoded_header = (header != nullptr ? header->GetEncodedText() : std::string{});
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std::string encoded_footer = (footer != nullptr ? footer->GetEncodedText() : std::string{});
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if (!ScriptObject::Command<CMD_CREATE_LEAGUE_TABLE>::Do(&ScriptInstance::DoCommandReturnLeagueTableID, encoded_title, encoded_header, encoded_footer)) return LEAGUE_TABLE_INVALID;
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@@ -63,11 +63,11 @@
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if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
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EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, text != nullptr);
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const std::string &encoded_text = text->GetEncodedText();
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std::string encoded_text = text->GetEncodedText();
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EnforcePreconditionEncodedText(LEAGUE_TABLE_ELEMENT_INVALID, encoded_text);
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EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, score != nullptr);
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const std::string &encoded_score = score->GetEncodedText();
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std::string encoded_score = score->GetEncodedText();
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EnforcePreconditionEncodedText(LEAGUE_TABLE_ELEMENT_INVALID, encoded_score);
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EnforcePrecondition(LEAGUE_TABLE_ELEMENT_INVALID, IsValidLink(Link((::LinkType)link_type, link_target)));
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@@ -90,7 +90,7 @@
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if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
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EnforcePrecondition(false, text != nullptr);
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const std::string &encoded_text = text->GetEncodedText();
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std::string encoded_text = text->GetEncodedText();
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EnforcePreconditionEncodedText(false, encoded_text);
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EnforcePrecondition(false, IsValidLink(Link((::LinkType)link_type, link_target)));
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@@ -106,7 +106,7 @@
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EnforcePrecondition(false, IsValidLeagueTableElement(element));
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EnforcePrecondition(false, score != nullptr);
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const std::string &encoded_score = score->GetEncodedText();
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std::string encoded_score = score->GetEncodedText();
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EnforcePreconditionEncodedText(false, encoded_score);
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return ScriptObject::Command<CMD_UPDATE_LEAGUE_TABLE_ELEMENT_SCORE>::Do(element, rating, encoded_score);
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