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https://github.com/OpenTTD/OpenTTD
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Codechange: Make GetCurrentLocale return a std::string instead of a reference to a static buffer.
For win32 this is even a fix, because the static buffer was only updated once. Later calls discarded the determined locale.
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@@ -2083,23 +2083,26 @@ bool ReadLanguagePack(const LanguageMetadata *lang)
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* set. Pass nullptr if you don't want additional checks.
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* @return return string containing current charset, or nullptr if not-determinable
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*/
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std::optional<std::string_view> GetCurrentLocale(const char *param)
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std::optional<std::string> GetCurrentLocale(const char *param)
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{
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auto env = GetEnv("LANGUAGE");
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if (env.has_value()) return env;
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if (env.has_value()) return std::string{*env};
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env = GetEnv("LC_ALL");
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if (env.has_value()) return env;
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if (env.has_value()) return std::string{*env};
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if (param != nullptr) {
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env = GetEnv(param);
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if (env.has_value()) return env;
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if (env.has_value()) return std::string{*env};
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}
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return GetEnv("LANG");
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env = GetEnv("LANG");
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if (env.has_value()) return std::string{*env};
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return std::nullopt;
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}
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#else
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std::optional<std::string_view> GetCurrentLocale(const char *param);
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std::optional<std::string> GetCurrentLocale(const char *param);
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#endif /* !(defined(_WIN32) || defined(__APPLE__)) */
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/**
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@@ -2180,8 +2183,8 @@ void InitializeLanguagePacks()
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if (_languages.empty()) UserError("No available language packs (invalid versions?)");
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/* Acquire the locale of the current system */
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auto lang = GetCurrentLocale("LC_MESSAGES");
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if (!lang.has_value()) lang = "en_GB";
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auto str_lang = GetCurrentLocale("LC_MESSAGES");
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std::string_view lang = str_lang.has_value() ? std::string_view{*str_lang} : "en_GB";
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const LanguageMetadata *chosen_language = nullptr; ///< Matching the language in the configuration file or the current locale
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const LanguageMetadata *language_fallback = nullptr; ///< Using pt_PT for pt_BR locale when pt_BR is not available
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@@ -2203,8 +2206,8 @@ void InitializeLanguagePacks()
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/* Only auto-pick finished translations */
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if (!lng.IsReasonablyFinished()) continue;
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if (iso_code.starts_with(lang->substr(0, 5))) chosen_language = &lng;
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if (iso_code.starts_with(lang->substr(0, 2))) language_fallback = &lng;
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if (iso_code.starts_with(lang.substr(0, 5))) chosen_language = &lng;
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if (iso_code.starts_with(lang.substr(0, 2))) language_fallback = &lng;
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}
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/* We haven't found the language in the config nor the one in the locale.
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