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Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
This matches expectations of what normal zoom means.
This commit is contained in:
committed by
Peter Nelson
parent
9854553e10
commit
7572cfd103
@@ -117,7 +117,7 @@ static std::unique_ptr<NWidgetBase> MakeNWidgetCompanyLines()
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{
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auto vert = std::make_unique<NWidgetVertical>(NC_EQUALSIZE);
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vert->SetPadding(2, 2, 2, 2);
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uint sprite_height = GetSpriteSize(SPR_COMPANY_ICON, nullptr, ZOOM_LVL_OUT_4X).height;
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uint sprite_height = GetSpriteSize(SPR_COMPANY_ICON, nullptr, ZOOM_LVL_NORMAL).height;
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for (WidgetID widnum = WID_GL_FIRST_COMPANY; widnum <= WID_GL_LAST_COMPANY; widnum++) {
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auto panel = std::make_unique<NWidgetBackground>(WWT_PANEL, COLOUR_BROWN, widnum);
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