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https://github.com/OpenTTD/OpenTTD
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6fc4bef0e3
@@ -415,6 +415,7 @@ struct GameOptionsWindow : Window {
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bool reload = false;
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bool gui_scale_changed = false;
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int gui_scale = 0;
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static inline int previous_gui_scale = 0; ///< Previous GUI scale.
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static inline WidgetID active_tab = WID_GO_TAB_GENERAL;
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GameOptionsWindow(WindowDesc &desc) : Window(desc), filter_editbox(50)
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@@ -1076,9 +1077,12 @@ struct GameOptionsWindow : Window {
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case WID_GO_GUI_SCALE_AUTO:
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{
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if (_gui_scale_cfg == -1) {
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_gui_scale_cfg = _gui_scale;
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_gui_scale_cfg = this->previous_gui_scale; // Load the previous GUI scale
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this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
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if (AdjustGUIZoom(false)) ReInitAllWindows(true);
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this->gui_scale = _gui_scale;
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} else {
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this->previous_gui_scale = _gui_scale; // Set the previous GUI scale value as the current one
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_gui_scale_cfg = -1;
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this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, true);
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if (AdjustGUIZoom(false)) ReInitAllWindows(true);
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