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Add: Game units for height. (#14615)
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@@ -916,6 +916,7 @@ static const Units _units_height[] = {
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{ { 3.0 }, STR_UNITS_HEIGHT_IMPERIAL, 0 }, // "Wrong" conversion factor for more nicer GUI values
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{ { 1.0 }, STR_UNITS_HEIGHT_METRIC, 0 },
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{ { 1.0 }, STR_UNITS_HEIGHT_SI, 0 },
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{ { .02 }, STR_UNITS_HEIGHT_GAMEUNITS,0 },
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};
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/** Unit conversions for time in calendar days or wallclock seconds */
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