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Fix: Train curve detection did not take shortened parts into account. (#12910)
Only the number of parts between curves was counted, which with shortened parts would be higher than full length parts and fail to limit as expected.
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@@ -320,7 +320,7 @@ uint16_t Train::GetCurveSpeedLimit() const
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int sum = 0;
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int pos = 0;
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int lastpos = -1;
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for (const Vehicle *u = this; u->Next() != nullptr; u = u->Next(), pos++) {
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for (const Train *u = this; u->Next() != nullptr; u = u->Next(), pos += u->gcache.cached_veh_length) {
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Direction this_dir = u->direction;
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Direction next_dir = u->Next()->direction;
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@@ -333,7 +333,7 @@ uint16_t Train::GetCurveSpeedLimit() const
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if (lastpos != -1) {
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numcurve++;
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sum += pos - lastpos;
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if (pos - lastpos == 1 && max_speed > 88) {
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if (pos - lastpos <= static_cast<int>(VEHICLE_LENGTH) && max_speed > 88) {
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max_speed = 88;
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}
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}
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@@ -350,6 +350,7 @@ uint16_t Train::GetCurveSpeedLimit() const
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if (curvecount[0] == 1 && curvecount[1] == 1) {
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max_speed = absolute_max_speed;
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} else {
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sum = CeilDiv(sum, VEHICLE_LENGTH);
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sum /= numcurve;
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max_speed = 232 - (13 - Clamp(sum, 1, 12)) * (13 - Clamp(sum, 1, 12));
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}
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