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Codechange: Use EnumBitSet for PauseMode. (#13553)

This commit is contained in:
Peter Nelson
2025-02-14 08:30:04 +00:00
committed by GitHub
parent 3518d7e0f1
commit 6cf7a899e9
27 changed files with 113 additions and 118 deletions

View File

@@ -97,7 +97,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
Map::Allocate(size_x, size_y);
_pause_mode = PM_UNPAUSED;
_pause_mode = {};
_game_speed = 100;
TimerGameTick::counter = 0;
_cur_tileloop_tile = TileIndex{1};