mirror of
https://github.com/OpenTTD/OpenTTD
synced 2026-01-24 20:54:08 +01:00
(svn r22252) [1.1] -Backport from trunk:
- Fix: Do not resort town, industry and signs list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting [FS#4546] (r22249, r22248, r22247, r22246, r22245, r22244, r22243, r22242, r22241, r22236, r22228, r22227, r22226)
This commit is contained in:
@@ -144,8 +144,14 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnInvalidateData(int data = 0)
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
if (!gui_scope) return;
|
||||
this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape];
|
||||
this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user