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mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-23 12:14:11 +01:00

Codechange: use std::move over copying where applicable

This commit is contained in:
Rubidium
2025-03-16 16:32:05 +01:00
committed by rubidium42
parent f214c81e97
commit 5ea5855677
7 changed files with 16 additions and 16 deletions

View File

@@ -1025,7 +1025,7 @@ CommandCost CmdBuildLongRoad(DoCommandFlags flags, TileIndex end_tile, TileIndex
CommandCost ret = Command<CMD_BUILD_ROAD>::Do(flags, tile, bits, rt, drd, TownID::Invalid());
if (ret.Failed()) {
last_error = ret;
last_error = std::move(ret);
if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT) {
if (is_ai) return last_error;
if (had_success) break; // Keep going if we haven't constructed any road yet, skipping the start of the drag
@@ -1119,7 +1119,7 @@ std::tuple<CommandCost, Money> CmdRemoveLongRoad(DoCommandFlags flags, TileIndex
case STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS:
break;
default:
last_error = ret;
last_error = std::move(ret);
}
}
}
@@ -2484,7 +2484,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
if (!CanConvertUnownedRoadType(owner, rtt)) {
CommandCost ret = CheckOwnership(owner, tile);
if (ret.Failed()) {
error = ret;
error = std::move(ret);
continue;
}
}
@@ -2495,7 +2495,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
CommandCost ret = CheckforTownRating({}, t, tt == MP_TUNNELBRIDGE ? TUNNELBRIDGE_REMOVE : ROAD_REMOVE);
if (ret.Failed()) {
error = ret;
error = std::move(ret);
continue;
}
}
@@ -2506,7 +2506,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
if (!HasPowerOnRoad(from_type, to_type)) {
CommandCost ret = EnsureNoVehicleOnGround(tile);
if (ret.Failed()) {
error = ret;
error = std::move(ret);
continue;
}
@@ -2562,7 +2562,7 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
if (!HasPowerOnRoad(from_type, to_type)) {
CommandCost ret = TunnelBridgeIsFree(tile, endtile);
if (ret.Failed()) {
error = ret;
error = std::move(ret);
continue;
}