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Fix: Bootstrap ignored default OpenTTD truetype fonts. (#14684)

Bootstrapping assumed that glyphs must be missing if there is no baseset, ignoring whether there actually are glyphs missing.
This commit is contained in:
Peter Nelson
2025-09-30 22:16:50 +01:00
committed by GitHub
parent 9eacb889f8
commit 5d5d27841b
5 changed files with 7 additions and 7 deletions

View File

@@ -380,7 +380,7 @@ bool HandleBootstrap()
/* Initialise the font cache. */
InitializeUnicodeGlyphMap();
/* Next "force" finding a suitable non-sprite font as the local font is missing. */
CheckForMissingGlyphs(false);
CheckForMissingGlyphs();
/* Initialise the palette. The biggest step is 'faking' some recolour sprites.
* This way the mauve and gray colours work and we can show the user interface. */