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https://github.com/OpenTTD/OpenTTD
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Codechange: Use EnumBitSet for NewsFlags.
This commit is contained in:
committed by
Peter Nelson
parent
52094c1fc1
commit
4fd1929bf7
@@ -396,10 +396,10 @@ struct NewsWindow : Window {
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} else {
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nvp->InitializeViewport(this, GetReferenceTile(ni->reftype1, ni->ref1), ScaleZoomGUI(ZOOM_LVL_NEWS));
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}
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if (this->ni->flags & NF_NO_TRANSPARENT) nvp->disp_flags.Set(NWidgetDisplayFlag::NoTransparency);
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if ((this->ni->flags & NF_INCOLOUR) == 0) {
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if (this->ni->flags.Test(NewsFlag::NoTransparency)) nvp->disp_flags.Set(NWidgetDisplayFlag::NoTransparency);
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if (!this->ni->flags.Test(NewsFlag::InColour)) {
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nvp->disp_flags.Set(NWidgetDisplayFlag::ShadeGrey);
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} else if (this->ni->flags & NF_SHADE) {
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} else if (this->ni->flags.Test(NewsFlag::Shaded)) {
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nvp->disp_flags.Set(NWidgetDisplayFlag::ShadeDimmed);
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}
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}
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@@ -874,11 +874,11 @@ static std::list<NewsItem>::iterator DeleteNewsItem(std::list<NewsItem>::iterato
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*
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* @see NewsSubtype
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*/
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NewsItem::NewsItem(StringID string_id, NewsType type, NewsStyle style, NewsFlag flags, NewsReferenceType reftype1, uint32_t ref1, NewsReferenceType reftype2, uint32_t ref2, std::unique_ptr<NewsAllocatedData> &&data, AdviceType advice_type) :
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NewsItem::NewsItem(StringID string_id, NewsType type, NewsStyle style, NewsFlags flags, NewsReferenceType reftype1, uint32_t ref1, NewsReferenceType reftype2, uint32_t ref2, std::unique_ptr<NewsAllocatedData> &&data, AdviceType advice_type) :
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string_id(string_id), date(TimerGameCalendar::date), economy_date(TimerGameEconomy::date), type(type), advice_type(advice_type), style(style), flags(flags), reftype1(reftype1), reftype2(reftype2), ref1(ref1), ref2(ref2), data(std::move(data))
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{
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/* show this news message in colour? */
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if (TimerGameCalendar::year >= _settings_client.gui.coloured_news_year) this->flags |= NF_INCOLOUR;
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if (TimerGameCalendar::year >= _settings_client.gui.coloured_news_year) this->flags.Set(NewsFlag::InColour);
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CopyOutDParam(this->params, 10);
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}
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@@ -896,7 +896,7 @@ NewsItem::NewsItem(StringID string_id, NewsType type, NewsStyle style, NewsFlag
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*
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* @see NewsSubtype
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*/
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void AddNewsItem(StringID string, NewsType type, NewsStyle style, NewsFlag flags, NewsReferenceType reftype1, uint32_t ref1, NewsReferenceType reftype2, uint32_t ref2, std::unique_ptr<NewsAllocatedData> &&data, AdviceType advice_type)
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void AddNewsItem(StringID string, NewsType type, NewsStyle style, NewsFlags flags, NewsReferenceType reftype1, uint32_t ref1, NewsReferenceType reftype2, uint32_t ref2, std::unique_ptr<NewsAllocatedData> &&data, AdviceType advice_type)
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{
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if (_game_mode == GM_MENU) return;
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@@ -1056,7 +1056,7 @@ void ChangeVehicleNews(VehicleID from_index, VehicleID to_index)
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for (auto &ni : _news) {
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if (ni.reftype1 == NR_VEHICLE && ni.ref1 == from_index) ni.ref1 = to_index;
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if (ni.reftype2 == NR_VEHICLE && ni.ref2 == from_index) ni.ref2 = to_index;
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if (ni.flags & NF_VEHICLE_PARAM0 && std::get<uint64_t>(ni.params[0]) == from_index) ni.params[0] = to_index;
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if (ni.flags.Test(NewsFlag::VehicleParam0) && std::get<uint64_t>(ni.params[0]) == from_index) ni.params[0] = to_index;
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}
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}
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