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Codechange: Pass WindowDesc by reference instead of pointer. (#12771)

WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
This commit is contained in:
Peter Nelson
2024-06-11 08:58:03 +01:00
committed by GitHub
parent 18bce69623
commit 4cf6d1dd79
68 changed files with 293 additions and 301 deletions

View File

@@ -211,7 +211,7 @@ enum {
struct MainWindow : Window
{
MainWindow(WindowDesc *desc) : Window(desc)
MainWindow(WindowDesc &desc) : Window(desc)
{
this->InitNested(0);
CLRBITS(this->flags, WF_WHITE_BORDER);
@@ -548,7 +548,7 @@ void SetupColoursAndInitialWindow()
}
}
new MainWindow(&_main_window_desc);
new MainWindow(_main_window_desc);
/* XXX: these are not done */
switch (_game_mode) {