1
0
mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-21 11:22:45 +01:00

Codechange: use Textbuf::GetText() to access the buffer / hide Textbuf::buf

This commit is contained in:
Rubidium
2025-01-16 20:44:29 +01:00
committed by rubidium42
parent 55fa14cb06
commit 4b2051a1c1
17 changed files with 43 additions and 43 deletions

View File

@@ -2841,7 +2841,7 @@ struct GameSettingsWindow : Window {
void OnEditboxChanged(WidgetID wid) override
{
if (wid == WID_GS_FILTER) {
this->filter.string.SetFilterTerm(this->filter_editbox.text.buf);
this->filter.string.SetFilterTerm(this->filter_editbox.text.GetText());
if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
/* User never expanded/collapsed single pages and entered a filter term.
* Expand everything, to save weird expand clicks, */