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@@ -2401,6 +2401,15 @@ void Vehicle::ResetRefitCaps()
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for (Vehicle *v = this; v != nullptr; v = v->Next()) v->refit_cap = v->cargo_cap;
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}
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/**
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* Release the vehicle's unit number.
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*/
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void Vehicle::ReleaseUnitNumber()
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{
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Company::Get(this->owner)->freeunits[this->type].ReleaseID(this->unitnumber);
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this->unitnumber = 0;
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}
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/**
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* Handle the loading of the vehicle; when not it skips through dummy
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* orders and does nothing in all other cases.
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