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Codechange: Allocate houses dynamically instead of from a fixed array.
This uses vectors for HouseSpecs and global/town building counts.
This commit is contained in:
committed by
Michael Lutz
parent
8746be8bf2
commit
3e83dcedfd
@@ -148,7 +148,6 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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InitializeTrees();
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InitializeIndustries();
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InitializeObjects();
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InitializeBuildingCounts();
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InitializeNPF();
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