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(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
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@@ -42,7 +42,7 @@
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#include <list>
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extern const uint16 SAVEGAME_VERSION = 111;
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extern const uint16 SAVEGAME_VERSION = 112;
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SavegameType _savegame_type; ///< type of savegame we are loading
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