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Codechange: Pass Script engine by reference.
This commit is contained in:
committed by
Peter Nelson
parent
72ca962b84
commit
341cdbc16b
@@ -38,7 +38,7 @@ void GameInstance::Initialize(GameInfo *info)
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this->api_version = info->GetAPIVersion();
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/* Register the GameController */
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SQGSController_Register(this->engine);
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SQGSController_Register(*this->engine);
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ScriptInstance::Initialize(info->GetMainScript(), info->GetInstanceName(), OWNER_DEITY);
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}
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@@ -48,9 +48,9 @@ void GameInstance::RegisterAPI()
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ScriptInstance::RegisterAPI();
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/* Register all classes */
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SQGS_RegisterAll(this->engine);
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SQGS_RegisterAll(*this->engine);
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RegisterGameTranslation(this->engine);
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RegisterGameTranslation(*this->engine);
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if (!this->LoadCompatibilityScripts(GAME_DIR, GameInfo::ApiVersions)) this->Died();
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}
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