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mirror of https://github.com/OpenTTD/OpenTTD synced 2026-01-23 20:24:12 +01:00

Codechange: Pass std::string_view from drivers instead of char *.

This commit is contained in:
Peter Nelson
2024-04-09 02:47:14 +01:00
committed by Peter Nelson
parent a42aa1a086
commit 332cbca36e
52 changed files with 161 additions and 161 deletions

View File

@@ -1030,7 +1030,7 @@ void VideoDriver_Win32Base::UnlockVideoBuffer()
static FVideoDriver_Win32GDI iFVideoDriver_Win32GDI;
const char *VideoDriver_Win32GDI::Start(const StringList &param)
std::optional<std::string_view> VideoDriver_Win32GDI::Start(const StringList &param)
{
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) return "Only real blitters supported";
@@ -1044,7 +1044,7 @@ const char *VideoDriver_Win32GDI::Start(const StringList &param)
this->is_game_threaded = !GetDriverParamBool(param, "no_threads") && !GetDriverParamBool(param, "no_thread");
return nullptr;
return std::nullopt;
}
void VideoDriver_Win32GDI::Stop()
@@ -1237,9 +1237,9 @@ static OGLProc GetOGLProcAddressCallback(const char *proc)
/**
* Set the pixel format of a window-
* @param dc Device context to set the pixel format of.
* @return nullptr on success, error message otherwise.
* @return std::nullopt on success, error message otherwise.
*/
static const char *SelectPixelFormat(HDC dc)
static std::optional<std::string_view> SelectPixelFormat(HDC dc)
{
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // Size of this struct.
@@ -1265,7 +1265,7 @@ static const char *SelectPixelFormat(HDC dc)
if (format == 0) return "No suitable pixel format found";
if (!SetPixelFormat(dc, format, &pfd)) return "Can't set pixel format";
return nullptr;
return std::nullopt;
}
/** Bind all WGL extension functions we need. */
@@ -1280,7 +1280,7 @@ static void LoadWGLExtensions()
HDC dc = GetDC(wnd);
/* Set pixel format of the window. */
if (SelectPixelFormat(dc) == nullptr) {
if (SelectPixelFormat(dc) == std::nullopt) {
/* Create rendering context. */
HGLRC rc = wglCreateContext(dc);
if (rc != nullptr) {
@@ -1320,7 +1320,7 @@ static void LoadWGLExtensions()
static FVideoDriver_Win32OpenGL iFVideoDriver_Win32OpenGL;
const char *VideoDriver_Win32OpenGL::Start(const StringList &param)
std::optional<std::string_view> VideoDriver_Win32OpenGL::Start(const StringList &param)
{
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) return "Only real blitters supported";
@@ -1332,8 +1332,8 @@ const char *VideoDriver_Win32OpenGL::Start(const StringList &param)
this->MakeWindow(_fullscreen);
/* Create and initialize OpenGL context. */
const char *err = this->AllocateContext();
if (err != nullptr) {
auto err = this->AllocateContext();
if (err) {
this->Stop();
_cur_resolution = old_res;
return err;
@@ -1358,7 +1358,7 @@ const char *VideoDriver_Win32OpenGL::Start(const StringList &param)
this->is_game_threaded = !GetDriverParamBool(param, "no_threads") && !GetDriverParamBool(param, "no_thread");
return nullptr;
return std::nullopt;
}
void VideoDriver_Win32OpenGL::Stop()
@@ -1391,12 +1391,12 @@ void VideoDriver_Win32OpenGL::ToggleVsync(bool vsync)
}
}
const char *VideoDriver_Win32OpenGL::AllocateContext()
std::optional<std::string_view> VideoDriver_Win32OpenGL::AllocateContext()
{
this->dc = GetDC(this->main_wnd);
const char *err = SelectPixelFormat(this->dc);
if (err != nullptr) return err;
auto err = SelectPixelFormat(this->dc);
if (err) return err;
HGLRC rc = nullptr;
@@ -1438,7 +1438,7 @@ bool VideoDriver_Win32OpenGL::ToggleFullscreen(bool full_screen)
if (_screen.dst_ptr != nullptr) this->ReleaseVideoPointer();
this->DestroyContext();
bool res = this->VideoDriver_Win32Base::ToggleFullscreen(full_screen);
res &= this->AllocateContext() == nullptr;
res &= this->AllocateContext() == std::nullopt;
this->ClientSizeChanged(this->width, this->height, true);
return res;
}