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Codechange: Pass std::string_view from drivers instead of char *.
This commit is contained in:
committed by
Peter Nelson
parent
a42aa1a086
commit
332cbca36e
@@ -579,7 +579,7 @@ struct GameOptionsWindow : Window {
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break;
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case WID_GO_VIDEO_DRIVER_INFO:
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SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString());
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SetDParamStr(0, std::string{VideoDriver::GetInstance()->GetInfoString()});
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DrawStringMultiLine(r, STR_GAME_OPTIONS_VIDEO_DRIVER_INFO);
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break;
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@@ -641,7 +641,7 @@ struct GameOptionsWindow : Window {
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changed |= wid->UpdateVerticalSize(y);
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wid = this->GetWidget<NWidgetResizeBase>(WID_GO_VIDEO_DRIVER_INFO);
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SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString());
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SetDParamStr(0, std::string{VideoDriver::GetInstance()->GetInfoString()});
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y = GetStringHeight(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO, wid->current_x);
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changed |= wid->UpdateVerticalSize(y);
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