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Fix: Invalidate game options window after changing base sounds set. (#12731)

This commit is contained in:
Peter Nelson
2024-05-29 17:05:04 +01:00
committed by GitHub
parent 51e170a8d0
commit 2e7819927f

View File

@@ -12,6 +12,7 @@
#include "mixer.h"
#include "newgrf_sound.h"
#include "random_access_file_type.h"
#include "window_func.h"
#include "window_gui.h"
#include "vehicle_base.h"
@@ -259,6 +260,8 @@ void ChangeSoundSet(int index)
sound->volume = _sound_base_vol[i];
sound->priority = 0;
}
InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS, 0, true);
}
/**