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https://github.com/OpenTTD/OpenTTD
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Codechange: Use EncodedString for error messages. (#13569)
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@@ -717,7 +717,7 @@ struct GameOptionsWindow : Window {
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case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
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/* try to toggle full-screen on/off */
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if (!ToggleFullScreen(!_fullscreen)) {
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ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
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ShowErrorMessage(GetEncodedString(STR_ERROR_FULLSCREEN_FAILED), {}, WL_ERROR);
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}
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this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
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this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON);
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@@ -725,7 +725,7 @@ struct GameOptionsWindow : Window {
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case WID_GO_VIDEO_ACCEL_BUTTON:
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_video_hw_accel = !_video_hw_accel;
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ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART, INVALID_STRING_ID, WL_INFO);
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ShowErrorMessage(GetEncodedString(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART), {}, WL_INFO);
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this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
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this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON);
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#ifndef __APPLE__
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@@ -880,7 +880,7 @@ struct GameOptionsWindow : Window {
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if (!list.empty()) {
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ShowDropDownList(this, std::move(list), selected, widget);
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} else {
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if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
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if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(GetEncodedString(STR_ERROR_RESOLUTION_LIST_FAILED), {}, WL_ERROR);
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}
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break;
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}
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@@ -936,7 +936,7 @@ struct GameOptionsWindow : Window {
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if (_settings_client.gui.refresh_rate > 60) {
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/* Show warning to the user that this refresh rate might not be suitable on
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* larger maps with many NewGRFs and vehicles. */
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ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING, INVALID_STRING_ID, WL_INFO);
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ShowErrorMessage(GetEncodedString(STR_GAME_OPTIONS_REFRESH_RATE_WARNING), {}, WL_INFO);
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}
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break;
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}
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