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Codechange: Replace FindVehicleOnPos with 'for' loop.
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@@ -2370,17 +2370,6 @@ static CommandCost TerraformTile_Road(TileIndex tile, DoCommandFlags flags, int
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return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
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}
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/** Update power of road vehicle under which is the roadtype being converted */
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static Vehicle *UpdateRoadVehPowerProc(Vehicle *v, void *data)
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{
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if (v->type != VEH_ROAD) return nullptr;
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RoadVehicleList *affected_rvs = static_cast<RoadVehicleList*>(data);
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include(*affected_rvs, RoadVehicle::From(v)->First());
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return nullptr;
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}
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/**
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* Checks the tile and returns whether the current player is allowed to convert the roadtype to another roadtype without taking ownership
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* @param owner the tile owner.
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@@ -2538,7 +2527,9 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
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MarkTileDirtyByTile(tile);
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/* update power of train on this tile */
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FindVehicleOnPos(tile, &affected_rvs, &UpdateRoadVehPowerProc);
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for (Vehicle *v : VehiclesOnTile(tile)) {
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if (v->type == VEH_ROAD) include(affected_rvs, RoadVehicle::From(v)->First());
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}
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if (IsRoadDepotTile(tile)) {
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/* Update build vehicle window related to this depot */
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@@ -2595,8 +2586,12 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
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SetRoadType(tile, rtt, to_type);
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SetRoadType(endtile, rtt, to_type);
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FindVehicleOnPos(tile, &affected_rvs, &UpdateRoadVehPowerProc);
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FindVehicleOnPos(endtile, &affected_rvs, &UpdateRoadVehPowerProc);
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for (Vehicle *v : VehiclesOnTile(tile)) {
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if (v->type == VEH_ROAD) include(affected_rvs, RoadVehicle::From(v)->First());
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}
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for (Vehicle *v : VehiclesOnTile(endtile)) {
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if (v->type == VEH_ROAD) include(affected_rvs, RoadVehicle::From(v)->First());
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}
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if (IsBridge(tile)) {
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MarkBridgeDirty(tile);
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