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Codechange: Remove unnecessary 'return_cmd_error` macro. (#13160)

This macro is a leftover from when errors used to be packed into a single int32_t.

`return CommandCost` is clearer, and doesn't need a macro.
This commit is contained in:
Peter Nelson
2024-12-08 18:02:30 +00:00
committed by GitHub
parent 369e8a6fe9
commit 1e77fd0b61
27 changed files with 276 additions and 286 deletions

View File

@@ -588,7 +588,7 @@ CommandCost StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
int h = new_rect.Height();
if (mode != ADD_FORCE && (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread)) {
assert(mode != ADD_TRY);
return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
}
/* spread-out ok, return true */