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https://github.com/OpenTTD/OpenTTD
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(svn r22178) [1.1] -Backport from trunk:
- Fix: [NewGRF] Memory leak if an industry NewGRF had more than one prop A or 15, or a station NewGRF had more than one prop 09 (r22175, r22165) - Fix: [NewGRF] Disable a station NewGRF when it contains an unterminated spritelayout in action0 prop 08 instead of crashing (r22164) - Fix: Building a station part adjacent to both an existing station and a rail waypoint failed [FS#4541] (r22163)
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@@ -1199,7 +1199,6 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
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case 0x09: // Define sprite layout
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statspec->tiles = buf->ReadExtendedByte();
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statspec->renderdata = CallocT<DrawTileSprites>(statspec->tiles);
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statspec->copied_renderdata = false;
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for (uint t = 0; t < statspec->tiles; t++) {
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DrawTileSprites *dts = &statspec->renderdata[t];
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@@ -1208,7 +1207,12 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
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dts->seq = NULL;
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dts->ground.sprite = buf->ReadWord();
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dts->ground.pal = buf->ReadWord();
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if (dts->ground.sprite == 0) continue;
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if (dts->ground.sprite == 0 && dts->ground.pal == 0) {
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extern const DrawTileSprites _station_display_datas_rail[8];
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dts->ground = _station_display_datas_rail[t % 8].ground;
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dts->seq = CopyDrawTileSeqStruct(_station_display_datas_rail[t % 8].seq);
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continue;
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}
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if (HasBit(dts->ground.pal, 15)) {
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/* Use sprite from Action 1 */
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ClrBit(dts->ground.pal, 15);
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@@ -1217,7 +1221,7 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
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MapSpriteMappingRecolour(&dts->ground);
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while (buf->HasData()) {
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for (;;) {
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/* no relative bounding box support */
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dts->seq = ReallocT(const_cast<DrawTileSeqStruct *>(dts->seq), ++seq_count);
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DrawTileSeqStruct *dtss = const_cast<DrawTileSeqStruct *>(&dts->seq[seq_count - 1]);
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@@ -1254,8 +1258,11 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
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}
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statspec->tiles = srcstatspec->tiles;
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statspec->renderdata = srcstatspec->renderdata;
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statspec->copied_renderdata = true;
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statspec->renderdata = MallocT<DrawTileSprites>(statspec->tiles);
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for (uint t = 0; t < statspec->tiles; t++) {
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statspec->renderdata[t].ground = srcstatspec->renderdata[t].ground;
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statspec->renderdata[t].seq = CopyDrawTileSeqStruct(srcstatspec->renderdata[t].seq);
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}
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break;
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}
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@@ -2524,6 +2531,20 @@ static bool ValidateIndustryLayout(const IndustryTileTable *layout, int size)
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return true;
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}
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/** Clean the tile table of the IndustrySpec if it's needed. */
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static void CleanIndustryTileTable(IndustrySpec *ind)
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{
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if (HasBit(ind->cleanup_flag, CLEAN_TILELAYOUT) && ind->table != NULL) {
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for (int j = 0; j < ind->num_table; j++) {
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/* remove the individual layouts */
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free((void*)ind->table[j]);
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}
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/* remove the layouts pointers */
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free((void*)ind->table);
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ind->table = NULL;
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}
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}
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static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, ByteReader *buf)
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{
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ChangeInfoResult ret = CIR_SUCCESS;
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@@ -2598,20 +2619,20 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop,
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}
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case 0x0A: { // Set industry layout(s)
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indsp->num_table = buf->ReadByte(); // Number of layaouts
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byte new_num_layouts = buf->ReadByte(); // Number of layaouts
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/* We read the total size in bytes, but we can't rely on the
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* newgrf to provide a sane value. First assume the value is
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* sane but later on we make sure we enlarge the array if the
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* newgrf contains more data. Each tile uses either 3 or 5
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* bytes, so to play it safe we assume 3. */
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uint32 def_num_tiles = buf->ReadDWord() / 3 + 1;
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IndustryTileTable **tile_table = CallocT<IndustryTileTable*>(indsp->num_table); // Table with tiles to compose an industry
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IndustryTileTable **tile_table = CallocT<IndustryTileTable*>(new_num_layouts); // Table with tiles to compose an industry
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IndustryTileTable *itt = CallocT<IndustryTileTable>(def_num_tiles); // Temporary array to read the tile layouts from the GRF
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uint size;
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const IndustryTileTable *copy_from;
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try {
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for (byte j = 0; j < indsp->num_table; j++) {
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for (byte j = 0; j < new_num_layouts; j++) {
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for (uint k = 0;; k++) {
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if (k >= def_num_tiles) {
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grfmsg(3, "IndustriesChangeInfo: Incorrect size for industry tile layout definition for industry %u.", indid);
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@@ -2674,7 +2695,7 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop,
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if (!ValidateIndustryLayout(copy_from, size)) {
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/* The industry layout was not valid, so skip this one. */
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grfmsg(1, "IndustriesChangeInfo: Invalid industry layout for industry id %u. Ignoring", indid);
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indsp->num_table--;
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new_num_layouts--;
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j--;
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} else {
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tile_table[j] = CallocT<IndustryTileTable>(size);
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@@ -2682,7 +2703,7 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop,
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}
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}
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} catch (...) {
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for (int i = 0; i < indsp->num_table; i++) {
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for (int i = 0; i < new_num_layouts; i++) {
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free(tile_table[i]);
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}
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free(tile_table);
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@@ -2690,9 +2711,12 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop,
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throw;
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}
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/* Clean the tile table if it was already set by a previous prop A. */
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CleanIndustryTileTable(indsp);
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/* Install final layout construction in the industry spec */
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indsp->num_table = new_num_layouts;
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indsp->table = tile_table;
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SetBit(indsp->cleanup_flag, 1);
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SetBit(indsp->cleanup_flag, CLEAN_TILELAYOUT);
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free(itt);
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break;
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}
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@@ -2755,8 +2779,11 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop,
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throw;
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}
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if (HasBit(indsp->cleanup_flag, CLEAN_RANDOMSOUNDS)) {
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free((void*)indsp->random_sounds);
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}
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indsp->random_sounds = sounds;
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SetBit(indsp->cleanup_flag, 0);
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SetBit(indsp->cleanup_flag, CLEAN_RANDOMSOUNDS);
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break;
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}
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@@ -7031,13 +7058,10 @@ static void ResetCustomStations()
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if (stations[i] == NULL) continue;
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StationSpec *statspec = stations[i];
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/* Release renderdata, if it wasn't copied from another custom station spec */
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if (!statspec->copied_renderdata) {
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for (uint t = 0; t < statspec->tiles; t++) {
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free((void*)statspec->renderdata[t].seq);
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}
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free(statspec->renderdata);
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for (uint t = 0; t < statspec->tiles; t++) {
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free((void*)statspec->renderdata[t].seq);
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}
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free(statspec->renderdata);
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/* Release platforms and layouts */
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if (!statspec->copied_layouts) {
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@@ -7131,15 +7155,7 @@ static void ResetCustomIndustries()
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}
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/* We need to remove the tiles layouts */
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if (HasBit(ind->cleanup_flag, CLEAN_TILELAYOUT) && ind->table != NULL) {
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for (int j = 0; j < ind->num_table; j++) {
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/* remove the individual layouts */
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free((void*)ind->table[j]);
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}
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/* remove the layouts pointers */
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free((void*)ind->table);
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ind->table = NULL;
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}
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CleanIndustryTileTable(ind);
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free(ind);
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}
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