From 16dc1fc8bd1d059a00c0e4700a82fc4f7aae71f6 Mon Sep 17 00:00:00 2001 From: Peter Nelson Date: Mon, 19 Jan 2026 18:45:51 +0000 Subject: [PATCH] Fix #15131, 3cf9b15959: Trees no longer spread on partially snowy tiles. (#15133) --- src/tree_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index 4efcd04354..bcd96431ae 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -891,7 +891,7 @@ static void TileLoop_Trees(TileIndex tile) if (!CanPlantTreesOnTile(tile, false)) return; /* Don't plant trees, if ground was freshly cleared */ - if (IsTileType(tile, MP_CLEAR) && GetClearGround(tile) == CLEAR_GRASS && GetClearDensity(tile) != 3) return; + if (IsTileType(tile, MP_CLEAR) && GetClearGround(tile) == CLEAR_GRASS && !IsSnowTile(tile) && GetClearDensity(tile) != 3) return; PlantTreesOnTile(tile, treetype, 0, TreeGrowthStage::Growing1);