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(svn r14259) [0.6] -Backport from trunk:

- Fix: desync due to randomly ordered vehicle hash by flooding and road vehicle overtake/following (r14258)
This commit is contained in:
rubidium
2008-09-07 11:54:00 +00:00
parent 16492fe7b1
commit 0222967c41
10 changed files with 204 additions and 132 deletions

View File

@@ -1730,24 +1730,22 @@ static void *TrainApproachingCrossingEnum(Vehicle *v, void *data)
/**
* Finds a vehicle approaching rail-road crossing
* @param tile tile to test
* @return pointer to vehicle approaching the crossing
* @return true if a vehicle is approaching the crossing
* @pre tile is a rail-road crossing
*/
static Vehicle *TrainApproachingCrossing(TileIndex tile)
static bool TrainApproachingCrossing(TileIndex tile)
{
assert(IsLevelCrossingTile(tile));
DiagDirection dir = AxisToDiagDir(GetCrossingRailAxis(tile));
TileIndex tile_from = tile + TileOffsByDiagDir(dir);
Vehicle *v = (Vehicle *)VehicleFromPos(tile_from, &tile, &TrainApproachingCrossingEnum);
if (v != NULL) return v;
if (HasVehicleOnPos(tile_from, &tile, &TrainApproachingCrossingEnum)) return true;
dir = ReverseDiagDir(dir);
tile_from = tile + TileOffsByDiagDir(dir);
return (Vehicle *)VehicleFromPos(tile_from, &tile, &TrainApproachingCrossingEnum);
return HasVehicleOnPos(tile_from, &tile, &TrainApproachingCrossingEnum);
}
@@ -1761,8 +1759,8 @@ void UpdateLevelCrossing(TileIndex tile, bool sound)
{
assert(IsLevelCrossingTile(tile));
/* train on crossing || train approaching crossing */
bool new_state = VehicleFromPos(tile, NULL, &TrainOnTileEnum) || TrainApproachingCrossing(tile);
/* train on crossing || train approaching crossing || reserved */
bool new_state = HasVehicleOnPos(tile, NULL, &TrainOnTileEnum) || TrainApproachingCrossing(tile);
if (new_state != IsCrossingBarred(tile)) {
if (new_state && sound) {
@@ -3083,10 +3081,10 @@ static void CheckTrainCollision(Vehicle *v)
/* find colliding vehicles */
if (v->u.rail.track == TRACK_BIT_WORMHOLE) {
VehicleFromPos(v->tile, &tcc, FindTrainCollideEnum);
VehicleFromPos(GetOtherTunnelBridgeEnd(v->tile), &tcc, FindTrainCollideEnum);
FindVehicleOnPos(v->tile, &tcc, FindTrainCollideEnum);
FindVehicleOnPos(GetOtherTunnelBridgeEnd(v->tile), &tcc, FindTrainCollideEnum);
} else {
VehicleFromPosXY(v->x_pos, v->y_pos, &tcc, FindTrainCollideEnum);
FindVehicleOnPosXY(v->x_pos, v->y_pos, &tcc, FindTrainCollideEnum);
}
/* any dead -> no crash */
@@ -3208,7 +3206,7 @@ static void TrainController(Vehicle *v, Vehicle *nomove, bool update_image)
exitdir = ReverseDiagDir(exitdir);
/* check if a train is waiting on the other side */
if (VehicleFromPos(o_tile, &exitdir, &CheckVehicleAtSignal) == NULL) return;
if (!HasVehicleOnPos(o_tile, &exitdir, &CheckVehicleAtSignal)) return;
}
}
goto reverse_train_direction;